Developer: Turtle Rock Studios Publisher: Warner Bros. Games
No strangers to the game, Method once again created high-end cinematics for the Back 4 Blood franchise. In the latest Back 4 Blood expansion, 'River of Blood,' Method's Real-Time group worked closely with Turtlerock Studios from conception to final post-work, providing VFX/CG work in both the intro and outro cinematics for the wildly popular first-person co-op shooter game.
"We're creative partners in this project," says Method Real Time's Executive Creative Director Sam McGlynn. "You could think of us as a creative agency and production company all in one." Method Real-Time worked using Epic Games' Unreal Engine to create incredibly lifelike cinematics, where players act as "cleaners" to battle zombies, save civilians, and attempt to preserve civilization. They built wireframe previsualization versions, enhanced game assets, and created new cinematic-specific virtual environments to direct the motion, capture elements, and finish the short films.
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