Developer: Turtle Rock Studios Publisher: Warner Bros. Games
Back 4 Blood is an explosive cooperative first-person shooter game with players battling for survival in a post-apocalyptic world. The high-quality graphics amplify the story and immerse players in a world of danger, drama, and excitement while enrichening character development and critical plot points. The suspenseful cinematic sequences presented in Expansion 2, 'Children of the Worm,' were crafted with Epic Games' Unreal Engine.
Method's Real-Time team collaborated with the game creators to add advanced lighting, particle effects, dynamic weather, and vivid virtual environments to the dramatic cinematics, delivering a captivating and memorable gaming experience.
Concept & Design:
Ivan Girard
Chris Sanchez
CG Supervisor:
Michael Ferraro
Editor:
Marcus McSherry
Sr. Production Coordinator:
Tracey Carpenter
Production Coordinator:
Sharon Shen
Technical Art Supervisor:
Tanner McQueen
Technical Artist:
Derek Brouwer
Environment Artist:
Jeff Scott
Real Time TD:
Warren Wang
Sr. Modeler:
Milan Bojanic
Sr. Unreal TD:
Victor Li
Sr. Unreal Artist:
Eugene Flormata
Unreal Generalist:
Adam Butler
Generalist:
Aaron Ross
Jr. Generalist:
Nick Scott
Rigger:
Justin Barcellos
Alexandre Fernandes
Animation Director:
Jason Tavares
Art Director:
Mateus Kurzhals
Executive Producer:
Karina Partington
Producer:
Fan Yu
Executive Creative Director:
Sam McGlynn
Creative Director:
Sean Horne
Lead Animator:
Anthony Sparapani
Sr. Animator:
Greg Bekken
Technical Animator:
Sascha Kavangh-Sommerer
Animator:
Andres Asperin
Robert Yau
Jr. Animator:
Andrew Chranowsky
Ryan French
Lighting Supervisor:
Abhishek Joshi
Lighter:
RJ Draper
Anuj Patil
Asset Lead:
Ali Bordbar