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Back 4 Blood: Children of the Worm

Developer: Turtle Rock Studios          Publisher: Warner Bros. Games

Back 4 Blood is an explosive cooperative first-person shooter game with players battling for survival in a post-apocalyptic world. The high-quality graphics amplify the story and immerse players in a world of danger, drama, and excitement while enrichening character development and critical plot points. The suspenseful cinematic sequences presented in Expansion 2, 'Children of the Worm,' were crafted with Epic Games' Unreal Engine.

Method's Real-Time team collaborated with the game creators to add advanced lighting, particle effects, dynamic weather, and vivid virtual environments to the dramatic cinematics, delivering a captivating and memorable gaming experience.


Concept & Design:

Ivan Girard
Chris Sanchez

CG Supervisor: 

Michael Ferraro

Editor: 

Marcus McSherry

Sr. Production Coordinator:

Tracey Carpenter

Production Coordinator:

Sharon Shen

Technical Art Supervisor:

Tanner McQueen

Technical Artist:

Derek Brouwer

Environment Artist:

Jeff Scott

Real Time TD:

Warren Wang

Sr. Modeler:

Milan Bojanic

Sr. Unreal TD:

Victor Li

Sr. Unreal Artist:

Eugene Flormata

Unreal Generalist:

Adam Butler

Generalist:

Aaron Ross

Jr. Generalist:

Nick Scott

Rigger:

Justin Barcellos
Alexandre Fernandes


Animation Director:

Jason Tavares

Art Director:

Mateus Kurzhals

Executive Producer:

Karina Partington

Producer:

Fan Yu

Executive Creative Director:

Sam McGlynn

Creative Director:

Sean Horne

Lead Animator:

Anthony Sparapani

Sr. Animator:

Greg Bekken

Technical Animator: 

Sascha Kavangh-Sommerer

Animator:

Andres Asperin
Robert Yau

Jr. Animator:

Andrew Chranowsky
Ryan French

Lighting Supervisor:

Abhishek Joshi

Lighter:

RJ Draper
Anuj Patil

Asset Lead:

Ali Bordbar