In his 20-year VFX career Ryan has contributed his talents to more than 50 features and episodics. He co-founded Atomic Fiction, where he led VFX teams on features including Deadpool, Blade Runner: 2049, Pacific Rim: Uprising, Rogue One: A Star Wars Story, Ghost in the Shell episodes of Game of Thrones, and Cosmos: A Spacetime Odyssey, which earned him a VFX Emmy nomination.
He joined Method with the acquisition of Atomic Fiction by Deluxe and is currently supervising VFX for Ad Astra. Prior to Atomic he worked at The Orphanage for nearly a decade where his VFX Supervisor credits include Sin City, Grindhouse, Pirates of the Caribbean: Dead Man’s Chest and more. Ryan started his career as a Digital Artist at Lucasfilm at age 18. He’s a member of the Academy of Motion Pictures Arts and Sciences.