Suggested results

No results available

Lead Look Dev - Melbourne



Start date: March/April 2018


Assist Supervisor and/or Producer with bidding and scheduling as required

Reviews and Interviews potential candidates with Recruitment as required

Recommends artists for tasks in collaboration with Supervisor

Attends Dailies, walkthroughs, and production meetings

Interpreting and communicating the VFX and Surfacing Supervisors feedback and vision to the team

Take briefs and direction from Surfacing Supervisor & VFX Supervisors to execute assigned tasks and ensuring this is delivered to the highest quality and standard.

Help with the development of standard lighting rigs & setups for verifying aspects of look development

Surfacing work as required

Delivering final shaded assets that are of the highest technical and aesthetic standards and quality in line with the brief and schedule

Document and maintain a shader library

Identifies problems and effectively implements solutions in consultation with Supervisors

Keeps Supervisors and Production abreast of any concerns regarding schedule or delivery of shots

Present work clearly in dailies and desk reviews

Mentors less experienced staff members

Continuing to become familiar with new tools, software, data and other related technology


At least 2 years Leading experience in a VFX Pipeline

Expert knowledge of Maya and Vray

Experience with Mari, Zbrush, Mudbox, or other texture and normal/displacement map generation.

Strong communication and interpersonal skills

Thorough knowledge of grooming tools.

Knowledge of Vray shader writing and rendering

Ability to script as required

Excellent attention to detail and ability to deliver consistently high quality work,

The desire to keep learning, keep improving , and encourage your team to do the same

An education or interest in real world lighting and photography

An approachable, proactive and problem solving attitude.

Ability to work to deadlines.

Work well within a team environment.