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FX Artist - Melbourne

Melbourne

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SHOT BREAKDOWN DOCUMENT
Description

Start date - March 2018

Responsibilities

Create photoreal FX including particles, rigid-body destruction, pyro, fluid, cloth, fur and hair simulations or other stylised or natural phenomena

Take briefs and direction from Lead FX, FX Supervisor and VFX Supervisors to execute assigned tasks

Working efficiently as part of a team, or independently, to complete assigned shots

Clean and efficient script organisation

Present work clearly in dailies and desk reviews

Address notes from Leads and Supervisor in a timely manner

Meeting schedules and show deadlines

Keeps Production abreast of any concerns regarding schedule or delivery of shots

Continuing to become familiar with new tools, software, data and other related technology

Mentors less experienced staff members

Qualifications

3-5 years experience in VFX film and or Television

Expert knowledge of Houdini and Maya

Critical eye for detail including a strong sense of colour, lighting, perspective, scale, and composition

Basic ability to script is desirable

Strong communication and interpersonal skills

The desire to keep learning and keep improving.

An approachable, proactive and problem solving attitude.

Ability to work to deadlines.

Work well within a team environment.