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Rigging Development TD

Los Angeles

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Description

Method Studios is currently in search of a Rig Developer TD with a focus in animation and character technology to join the Rigging team.

Responsibilities
  • Create and develop scripts and plugins for the Rigging department.
  • R&D new deformation approaches, advanced methods to create rigs, and enhance existing Maya toolsets using python and Maya API.
  • Must have good tools design logic.  Keep things as simple as possible while creating complex projects.
  • Experience working with FACS based facial rigging system is a plus.
  • Work in partnership with the Rigging team to come up with advanced but technically sound solutions to enhance our character technology and creation processes.
Qualifications
  • Preferable a minimum 3 years work experience in feature film/broadcast VFX production.
  • Strong programming skills.  Must know Python and C++ very well.  Experience with MEL is helpful.
  • Strong knowledge and experience with the Maya API and creating plugins.
  • Strong Math skills, ie: Linear Algebra, thorough understanding of matrices, vectors and transformations in 3D.
  • Strong Maya production experience a big plus.
  • Excellent problem-solving and communication skills.
  • Willingness to learn and grow further.
  • Must be a self starter.  Solid time and project management skills.
  • Must be willing to take direction well, a good team player, and have good work ethics.