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Rigging Lead

Vancouver

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Description

The Rigging Lead is responsible for the smooth running of the rigging pipeline, working closely with the Rigging Supervisor. This will require maintaining existing technology, integrating third-party technology, and designing and implementing all-new, proprietary technology. This is a broad role which encompasses many departments and disciplines, including but not limited to: modeling, texturing, rigging, creature FX, (including at least fur, cloth, soft-body deformations), and animation.  

Responsibilities
  • Creating and maintain a strong, reliable, efficient Rigging pipeline
  • Maintain a close working relationship with the Rigging & Animation Teams
  • Act as a bridge between the Creature Team and the various productions
  • Work with other locations on global rigging projects
  • In conjunction with the studio’s scheduling team, manage rigging department and staff
  • Manage software and tools development 
  • Critiquing artists' work
  • Using tools and software developed in-house, proprietary tools, or off-the-shelf software, help create photo-realistic creatures
  • Must be adept at balancing the creation of final renders for shots with building/maintaining systems for creating shots
  • Must work within the studio pipeline and publish tools and scripts as prescribed
  • Must follow the creative direction of the production communicated by his/her supervisors 
  • Will need to balance creative requests with the resources available
  • Ability to work in a team environment under tight deadlines
Qualifications
  • Minimum five-year experience as a Rigging Lead