Reporting to the Head of FX, or the CG/VFX Supervisor on a project, the Lead FX TD is responsible for creating or overseeing the creation of technology to enable the building of photo-realistic effects (usually some natural phenomena such as fire, water, explosions, etc), using Maya and/or Houdini and any proprietary or third-party technology. The Lead FX TD should have an advanced understanding of how to manage large data sets and complex renders. He or she should also be comfortable managing teams of senior and junior artists, (including scheduling artists, interviewing artists and mentoring artists), as well as software developers. He or she should also be familiar with the latest techniques and technologies, and have a deep understanding of one or more specialties. He or she should be expert in one or more FX packages, as well as being able to develop entire tools or production pipelines, as required by Method Studios or the project he or she is assigned to. The Lead FX TD is also required to develop a deep understanding of our pipeline, work within it, and ensure that his/her artists and developers are doing the same. He or she should be an accomplished artist and able to produce outstanding photo-realistic effects.