Description
Senior Modeler
In this role you will be responsible to create models (character, set, props) by following the creative direction the designated supervisor. You must also fully comprehend the requirements on the designs thereby creating models true to their designs, whether organic or mechanical in nature.
Requirements:
- 3â5 years Modeling experience for feature films/games and/or television
- Vast knowledge of basic expression setup
- Excellent knowledge of displacement map and normal map generation
- Excellent knowledge of material, texturing, and Maya 2011 shader use
- Ability to multi-task and prioritize
- Knowledge of keyframe animation
- Excellent knowledge of polygonal and patch geometry modeling
Essential Software Competencies:
- Maya 2011
- Z-brush
- Mudbox
- Adobe Photoshop
- beneficial software competencies:
- 3D Studio Max
- Nuke or Shake Compositing software
- Massive
CG Supervisor (Commercials)
Description:In this role the CG Supervisor ensures throughput of shots towards timely completion, via client’s approval, and maintains a functioning environment where the CG Supervisor and client can focus on artistic performance without technology hindrance. The CG Supervisor works with the VFX Supervisor, Producer and Production Manager and is responsible for developing a strong, flexible CG and 2D pipeline. This includes developing, maintaining (or approving) techniques, provide team-building through developing structure, lead artists roles and responsibilities. The CG Supervisor also works with the Project Coordinator and Producer to facilitate scheduling of artists and resources and works with the VFX Supervisors to provide artistic and technical notes to the team. R&D, following CG elements from concept through final comp and overseeing all elements created by the CG team is also part of this role. The CG Supervisor may be called upon to work “on the box” as an artist as show size and needs require.
Duties include but are not limited to:
Visual Targets and Quality
- Addresses the body of work arriving from scanning. Previews for initial colour correction requirements and initial shot composite requirements.
- Monitors shot continuity in all aspects of quality control including final colour correction for timeable delivery.
Team Building
- View reels / recommend artists for interview
- Attend interviews / interview candidates
- Recommend candidates for hiring in consultation with Head of 3D VFX and leads
- Recommend / negotiate leads to Head of 3D
Team Training
- Ensure leads are fluent with production techniques
- Define crew training plans with leads
- Oversee training of new team members
- One-on-one training with team members
- Assist leads where necessary with training
Team Guidance
- Facilitate production needs of every team member
- Correct and caution team members as necessary
- Maintain team morale / provide incentives as discussed with Head of 3D VFX
R&D
- Test new techniques and technology as necessary
- Help leads and crew develop “one-off” techniques as necessary
Scheduling and Daily Work
- Team scheduling and shifts with Producer and Coordinator
- Shot deliveries with Producer and Coordinator
- Monitors resources, throughout each day, and delegates work priorities based on fluctuations in schedule and shot progress.
- Oversees the management of the render farm and resource workload. Monitors render queue and reviews previous night logs for deviances, on a daily basis.
- Reviews progress of shots for filmout, on a daily basis, and approves shots as ready for filmout when the criteria are met.
- Performs as a Senior Compositor, completing shots towards final and troubleshooting shot related issues.
- Assisting with notes where necessary
This position is subject to additional hours as required by production schedules
Contact
For general recruitment enquiries please contact: ny-red5cf6cruitacdeaing@md8defethod7e78dstudi9a76aos.co7dbd5m25
Please bear in mind that due the number of applications we receive, you will only hear back from us regarding suitable applications to open positions.
