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Method Studios Creates VFX for Halo 4’s Latest Commercial, 'The Commissioning'Jun 5, 2012

This commercial for Halo 4, entitled, 'The Commissioning' is packed full with visual effects worthy of a sci-fi feature film and is the next release in Microsoft’s Xbox 360 flagship series.. Method Studios previous work on the Halo spot “Deliver Hope” was honored with the VES Award for Outstanding Visual Effects in 2011.

“Gamers today expect to enter realistic worlds with near-photorealistic imagery, wholly immersive environments and feature-film level storytelling and the spot needed to convey the experience Halo 4 provides,” says Method’s EVP and Senior VFX Supervisor Dan Glass. “It’s an exciting challenge to deliver a level of visual effects not commonly seen in television advertising.”

The biggest task for the Method team with this Halo spot was the fast turnaround required for such a VFX-heavy ad. Once the shoot wrapped there were only four weeks of post production allotted before the delivery date. Detailed planning was therefore essential and 3D and matte painting teams prepped digital elements and sequences while VFX Supervisor, Benjamin Walsh was on set. Method’s seamless international workflow between artists in LA and Sydney helped insure that both a 95 second and 60 second spot were delivered on time.

Stefan Sonnenfeld founder and president of Method’s sister company, Company 3, performed the color grading at Company 3’s Santa Monica location through an efficient pipeline between the two facilities.

Gabby Gourrier, Method’s VP of Production and Senior EP concludes, “Method’s talented team has once again worked tirelessly to produce a beautifully crafted commercial. The tight deadline called for careful preparations and our dedication, and the skills refined during our previous Halo project, have really paid off.”

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