to the Model or Texture Lead and to the CG Supervisor (per project), the
Texture Artist will create textures as assigned by the CG Supervisor. The
position requires a high degree of technical skill and artistic judgement.
DUTIES & RESPONSIBILITIES
textures as assigned by Supervisor.
assigned tasks in a timely manner.
all working files are efficiently organized and that all work complies with
Method’s technical standards and specifications.
Supervisor directions, ensuring textures created are accurate and effective.
comprehend the requirements of the designs thereby creating textures true to
the approved concept and direction.
and modify textures by following the creative direction of the production.
with production team in a positive manner and take direction and criticism in
technical problems and potential problems to Supervisors in a timely fashion.
years Texturing experience
Good knowledge of displacement map and normal map generation
in Mari and Photoshop
Zbrush and substance painter/designer knowledge is a plus
understanding of colour space
to multi-task and prioritize.
file management skills.