Description
Description:
In this role you will design and animate high quality, photo-real effects (dust, fire, smoke, explosions, debris, clouds, etc.) that will meet all technical and aesthetic standards for the project. You will integrate created elements into scenes with lighting, shadows and reflections, from which you will work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline.
Requirements:
- Degree in Animation, Arts, Fine Arts or equivalent production experience
- Working knowledge of Houdini
- Knowledge of any and/or all of the following: rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics
- Strong understanding of physical dynamics and natural phenomena
- Experience with one or more other professional software packages such as Maya, Nuke is a plus
- Proficiency in shading and rendering techniques, ideally both Mantra and Renderman
- Python scripting is a plus